
There’s Dad, the group’s resident ‘oldhead’ who quickly explains to you that it’s just a nickname he was given, named after his father to which every player should groan and not be surprised. Mike is the group’s journalist, whose magazine documents would-be Skate Wizards like yourself. First, there’s Suze, a sassy amateur videographer with dreams to have her work recognized by Tryfecta, who is essentially the skateboard media Suze represents your audience, wanting to get past all the chaff and get right seeing you perform cool tricks. OlliOlli World makes sure to introduce you to a diverse cast of characters, beginning with your main crew and expanding outward as you progress. OlliOlli World incorporates the key set pieces organically, setting their colors to be recognizable along the track including brightly-colored grind rails, walls intended for wall-riding, stairs, ramps, and more. Radlandia is visually stunning, using an art style reminiscent of Jet Set Radio while setting itself apart, using a minimalist color and shade scheme so that the elaborate backdrops don’t pull focus while playing, but can still be admired. No two playthroughs of a level will be the same and this is supplemented by what you learn as you play, a soundtrack that’s constantly playing which you can control at any point, and what you pick up from seeing other players’ accessible replays. OlliOlli World’s many strengths lie in its art style, sound and music, leaderboard integration, and incredibly deep gameplay. This is not an issue but a testament to how addictive the game itself is and an unfortunate side effect of how involved the gameplay can be.

It’s an intuitive control scheme, although once you get to the levels with greater difficulty scaling you’ll find it’ll be testing your dexterity and even running your thumbs raw or feeling your wrist lock up. What develops from there is really up to you as the player, because you can play the very next levels armed just with the basics, or you can experiment a bit more with the controls. The basics largely involve heavy use of the left control stick for the bulk of your actions, different movements resulting in aerial tricks once you release the stick again, with Pushing (pressing A/B/X depending on the system) meant to build momentum before starting a combo.

Your goal is simple but represents a long journey – skate with the Godz and achieve Gnarvana in your quest across Radlandia to become a Skate Wizard.įrom the very beginning, you know you’re in for something special, as you start with the basics in Sunshine Valley, the first game world, and are given two brief tutorials on movement and tricks using the simple control scheme. You can be whoever you want to be in this world, and change yourself at any point down to size and body shape straight from the game menu. This game is built to have a lower barrier to entry for more casual players, while still having a high variety of enticing challenges for older fans of the originals, and for the most part, this is reasonably clear. The game takes place in Radlandia, across 5 key biomes over which are each presided by one of the Godz, stylistic spelling included.

From a first glance, OlliOlli World looks sharply different from the previous titles in the series, thanks to its change in art style from pixel art and parallax scrolling backgrounds to a colorful world that revolves around skateboarding and supporting those who want to become the best.
